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  • We will show Machiavillain first Alpha at EGX Rezzed London, 12-14 March. Come to see us!

    March 8, 2015

    We will show the first Alpha of Machiavillain at Rezzed. So me and the artist are in a full rush…We’ve added a ton of new stuff  since the prototype we showed at Paris Games Week. I just hope that it will not be too much rough without too much bugs. So if you go to Rezzed, don’t hesitate…

  • Release of Freaking Meatbags went well

    March 1, 2015

    The release of Freaking Meatbags went well 🙂 We got good feedbacks from players and Press. I have a lot of demand on adding something with an “infinite” length like a survival mode among other things. We will probably work on it in a few months. I will probably to a small patch before that, with…

  • Last bugfix before releasing Freaking Meatbags V1.05

    January 31, 2015

            I’ve fixed some last few bugs, playtesters/my girl friend found: – The First levels won’t show over 100% completion. – The Gun Drone has no more the name and Description of the Electric Drone – After completing a level in a (harder) difficulty, not having a perfect base or robot will…

  • Come here mummy!

    January 26, 2015

    Strip of this week:                    

  • Freaking Meatbags emerges from Steam Early Access with a huge release update!

    January 22, 2015

    Hello, we still mixing news about Freaking Meatbags and Machiavillain, sorry! But we have something huge to announce: Greetings once again, fleshy life forms! WildFactor is proud to announce its futuristic real time strategy game Freaking Meatbags has defeated Steam Early Access and is now a full-fledged game! To celebrate the milestone, the team is…

  • How us and our monster live together. One new episode every week.

    January 19, 2015

    Hello, we are going to make a comic strip about us and monsters living together in Machiavillain. Cohabitation is not easy ! This is the first two strips:        

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